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    CPU/GPU Mac x265 10Bit Encoding...

    I have the new 2020 MacBook Pro with the Intel Iris Plus 645 graphics, looking at the spec the graphics support hardware x265 10Bit encoding, it looks like DVDFab isn't using it though. I tried to do an encode and the program stated it would take several hours to complete. I encoded the same 29GB file to x265 8Bit in under 20 minutes, is this a bug or a known issue? Thanks,

    #2
    We receive your report, we will check and update you, thanks.
    And please post dvdfab_internal.log and dvdfab_core.log.
    Last edited by Wilson.Wang; 08-06-2020, 07:41 AM.

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      #3
      Thank you Mona, where is the dvdfab_core.log on the Mac? I see it on my PC but not the Mac...

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        #4
        Here is the internal log...
        Attached Files

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          #5
          Originally posted by martythebrit View Post
          Here is the internal log...
          dvdfab_core.log is in the same location as other log files, the latest mac version will generate a core log, but if you don't have this file it is okay.

          Our log says:
          info: mac_enc_mode 3145728 mac_hevc_main10 0; mac_hevc_main10 can not work ok, in start up detect.

          Maybe we have some bugs in this section.
          Please send us more info about the spec of the Intel Iris Plus 645 graphics, tell us what you see or you may take some relative screenshot and show us what the graphics is capable of on macOS. Thanks.


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            #6
            Attached some screenshots....
            Attached Files

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              #7
              Originally posted by martythebrit View Post
              Attached some screenshots....
              File received, thank you, I will pass them to the developer.

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                #8
                Thank you Mona.

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                  #9
                  This is still broken on the new V11.1.0.6....

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                    #10
                    Any news on a fix for this?

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                      #11
                      This is still broken with the latest release, 12.0.1.0, hoping this will be fixed soon...

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